Awesome pack! Are we expected to rotate these transitional tiles / create them ourselves, so we can transition between biomes from any direction or are some corners/edges missing from the pack (or am I missing something)?
Thanks! I think it's intended to be rotated but it's true that it's a bit ambiguous, perhaps we should provide something more suitable but it could quickly take up a lot of space in the tileset, or perhaps have a separate tileset for transitions.
That might be good. I will look into rotating some for now. A suggestion: I think it could be nice if the animals' spritesheets were expanded to include all the various walking states/animations, including up and down, just like other characters such as monsters. It's probably not super important for animals to have all the states though.
Hey, amazing pack i cant lie i wanted to ask how to make the sprites bigger bcuz for now they are 16 pixels but i need to scale them up like in your project.
oh yeah? then never mind. in the example project they looked bigger than 16. perhaps Godot can scale them without quality lose? i am using c to make the game, so no enigne. in any case, great pack, keep up the good work.
Yes in Godot you can change their scale, but also use a camera2D which allows you to zoom in a scene, which is the most practical solution in my opinion.
since you are asking for suggestions to add in next update :
more bosses like: Big gorilla and goblins and mamouth and Devil Sprites and Dragons
more spritesheet for characters like: sowrd anim and idle anim and and bow anim and spear anim and shiroken anim this weapons and animations well be great things to add
more ninja characters like : white ninja and other colors Master ninja character and that be the king of ninjas same with ms ninja character and many other characters well be great too
add more nature sounds like: the wind sound and birds sounds and snow sound
waterfall and water sounds
more houses well be great
and this all thanks soo much again for this great pack and this pack already great without the suggestion but with it well be better
I thought I might as well push the funding over the 2k goal :) I love this pack! Although it's called "Ninja Adventure", I would love to see it develop in a more multi-purpose way with styling elements and items that enables designers to create maps that have an industrial, low tech, steampunk etc. style with characters that also match the respective looks. I am currently working on a game idea that doesn't quite fit the japanese ninja-style design, but since this is the most affordable and complete (not to mention: beautiful) asset pack I know, I am going to use and feature it nonetheless. Also, I am currently in the process of writing a series of MonoGame articles for a German developer magazine that will be based on my experiences (and contain references to your asset pack).
Thank you for your donation and for your feedback! We are already considering moving away from the ninja theme which is a bit limiting, I think we will add more variety gradually, I added your requests to the todo list.
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Awesome pack! Are we expected to rotate these transitional tiles / create them ourselves, so we can transition between biomes from any direction or are some corners/edges missing from the pack (or am I missing something)?
Thanks! I think it's intended to be rotated but it's true that it's a bit ambiguous, perhaps we should provide something more suitable but it could quickly take up a lot of space in the tileset, or perhaps have a separate tileset for transitions.
That might be good. I will look into rotating some for now. A suggestion: I think it could be nice if the animals' spritesheets were expanded to include all the various walking states/animations, including up and down, just like other characters such as monsters. It's probably not super important for animals to have all the states though.
Hey, amazing pack i cant lie
i wanted to ask how to make the sprites bigger bcuz for now they are 16 pixels but i need to scale them up like in your project.
Thanks! I'm not sure I understand the question, in the example project the sprites also have a size of 16 pixels
oh yeah? then never mind. in the example project they looked bigger than 16. perhaps Godot can scale them without quality lose?
i am using c to make the game, so no enigne.
in any case, great pack, keep up the good work.
Yes in Godot you can change their scale, but also use a camera2D which allows you to zoom in a scene, which is the most practical solution in my opinion.
the asset pack is really amazing + i noticed that you continue updating it and addings new things - great job !
i wanted to ask: what software do you use for the music ???
Thanks! For music I use FL Studio
Thank u for your asset!Nice assets!I used it in my gamehttps://store.steampowered.com/app/2717050/_Survivor_Fantasia
How do i interact with the characters?
Hi guys really thanks for this great pack
since you are asking for suggestions to add in next update :
more bosses like: Big gorilla and goblins and mamouth and Devil Sprites and Dragons
more spritesheet for characters like: sowrd anim and idle anim and and bow anim and spear anim and shiroken anim this weapons and animations well be great things to add
more ninja characters like : white ninja and other colors Master ninja character and that be the king of ninjas same with ms ninja character and many other characters well be great too
add more nature sounds like: the wind sound and birds sounds and snow sound
waterfall and water sounds
more houses well be great
and this all thanks soo much again for this great pack and this pack already great without the suggestion but with it well be better
Hi, glad you like the pack, I added your suggestions to the todo list!
Hi guys thank you so much for this great pack but there is a problem the project dosent work in godot 4 i hope in next update fix it and tysm
Hey, thanks! I started a new version of the project on Godot 4, there is still a little work but it should be available with the next update.
I made a simple game like vampire survival in godot using your awesome tileset. Thank you so much for creating it.
Nice! Thanks for sharing.
Can the arts in this package be modified for use in projects ?
Yes sure
Hello, I would like you to create some packages similar to these. How much would you charge me? I await your response, have a nice day.
I don't have time for commissions at the moment sorry!
To begin - absolutely love the asset pack.
Since you're asking for suggestions for things to add (In no particular order):
Don't feel pressured (Honestly, I love what you've done) but you did ask :)
Thanks for the suggestions, I'll add it to the todo list, glad you like the pack!
Hi pixel boy im interested in talk to you pls follow back me on twitter @tupochan pls
This is an awesome pack, looking forward to the project in Godot 4
I thought I might as well push the funding over the 2k goal :) I love this pack! Although it's called "Ninja Adventure", I would love to see it develop in a more multi-purpose way with styling elements and items that enables designers to create maps that have an industrial, low tech, steampunk etc. style with characters that also match the respective looks. I am currently working on a game idea that doesn't quite fit the japanese ninja-style design, but since this is the most affordable and complete (not to mention: beautiful) asset pack I know, I am going to use and feature it nonetheless. Also, I am currently in the process of writing a series of MonoGame articles for a German developer magazine that will be based on my experiences (and contain references to your asset pack).
Thank you for your donation and for your feedback! We are already considering moving away from the ninja theme which is a bit limiting, I think we will add more variety gradually, I added your requests to the todo list.
Hello. Great work!
Cannot find any characters when downloading your pack.
Do you know in which folder they are?
Thanks! They are normally found in Actor/Characters
I'm creating a game with this asset pack and it has definitely helped me a lot in my project, I'll definitely put your name in credits
Thanks, glad it was useful to you!